![]() Halloween Mod 1.1 - This mods adds a Halloween event.Non combat pets (Minipets) - Non-combat pets are small companions that can follow you around, they do not fight.You can set the movementspeed/waypoints the equipement and some more Custom NPC - Allows you to spawn a "Custom NPC", which work similar to vanilla NPCs.Putting Stuff On Tables - putting items on a table or other stuff / add new funrniture or items where you can put items on it with a command or the config file.Fishy Tweaks - dded on screen notification when a fish bites, Caught fish can be automatically stored and much much more.bdew server mod tools - This is a library that will be used by bdew (and possibly other people's) mods.Waxed Food - Allows preserving food items using beeswax, Preserved food items are no longer edible or usable in recipes but turn into decorations instead,.Archaeology Tweaks - Allows server admins to add/remove items to archaeology drops using a config file.Non-combat Pets Mod (Minipets) - Non-combat pets are small companions that can follow you around, they do not fight and will not be attacked by other creatures and players.With this mod nothing will ever decay, bashing is impossible (except GMs) No Damage - Removes all damage from items, walls, roofs, floors, fences and bridges from all sources.Taxidermy - Adds craftable taxidermy kits that can be used to preserve corpses as decorations in different sizes.Highway Portals - Player craftable portals that allow teleporting between deeds on the same highway network..Bind To All Interfaces - Makes the server bind all it's sockets (external, intraserver and RMI if enabled) to all available interfaces.Fix Guards (GM Mod) - Fixes villages spawning infinite number of templars due to a database error.Hots Fixes - Allows mycelium on PVE server and fixes it´s spreading / remove ore cap on non freedom servers and some more.Set Height (GM Mod) - Adds a new command to set the height of tile to specified value in an optional radius. ![]() No Build Limit - Removes skill requirement on planning building from all players, allowing.Hitching Limits - Allows control over what animals can be hitched to carts/wagons.Movement Tweaks - Allows server admins to tweak many things related to movement of players, mounts and vehicles.Move To Center - Adds 2 entries under Move menu that allow moving items to the center or corner of a tile.Better Farming - Adds ability to cultivate, sow, farm, harvest, harvest and replant in a bigger area / mass plant and harvest planter racks and some more.Better Digging - some usefull features to bring dirt into a vehicle or on ground instead of player inventory and much more.Treasure Chest Claim - Allows players to "claim" random treasure chests, unlocking the chest and rewarding the players with some karma.Action Timers Fix - Fixes many action timers that ignore the action time multiplier setting.The former will improve the skill gain per usage of the weapon, while the latter will take away the last 2 seconds of the weapon's base swing time. Pheasants, in particular, are excellent targets they will not follow you when you back away from a fight, giving you time heal and regain stamina.Īnother Tip: Casting the enchantments Circle of Cunning and Wind of Ages may help speed up the rate at which your skill level improves. Around Fight Skill at level 10, you'll want to go hunting wolves be warned, they will attack the legs quite often, so equip leg protection to save health. If you're going at this straight from the beginning instead of being bored with the dummy, you'll want to start with simple farm animals(i.e. Go hunting! That's all there is to it, actually. Wurmpedia recommends in their fighting guide that you grind like this until your Fight Skill hits 10, and then proceeding on to. You'll destroy the practice dummy too quickly in that case and waste a good weapon by wearing it down.īeat the poor doll senseless, but make sure you keep its damage below 20 at all times so as not to destroy the dummy's body along with its simple mind. The Safe WayĬreate a practice dummy and equip a shaft or some other weapon, as long as it isn't a true weapon such as a sword. Wurmpedia refers to them as the Safe Way and the Dangerous Way, so I will do the same. There are two ways to improve your fighting skill.
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